The Ultimate Guide: Understanding Defense Scaling in Watcher of Realms (2025 Update)
Introduction
In Watcher of Realms, mastering combat efficiency requires a deep understanding of character mechanics. One particular mechanic that often confuses players is defense scaling—a concept especially important for building effective tank damage units. Unlike traditional damage systems that rely on the attack stat, certain heroes in Watcher of Realms utilize their defense stat to deal damage. This guide explores how defense to damage conversion works, why attack becomes irrelevant for specific characters, and how to optimize gear for heroes with defense-based damage mechanics.
Drawing insights from tested in-game scenarios, we’ll walk through how scaling works, debunk common misconceptions, and provide practical strategies for building your defense-scaling champions for maximum impact.
Understanding the Basics of Defense Scaling
In Watcher of Realms, most characters traditionally scale their damage output through the attack stat. However, some heroes are designed with a unique mechanic where their damage output is calculated using their defense stat instead. These units are often tagged with attributes such as “damage scales with defense,” indicating that their defensive strength directly contributes to their offensive capability.
This leads to a fundamental difference in how such heroes are built and played. While attack-focused units benefit from gear that increases raw damage and crit potential, defense-scaling heroes gain more from equipment that boosts their total defense. Understanding which heroes fall under this category is crucial for effective team composition and gear optimization.
Common Misconceptions About Defense-Based Damage
Over time, several theories have circulated in the community about how defense scaling actually functions in the game. One widespread idea is that a portion of a character’s defense is converted into attack, which then influences their damage output. This misconception has led many players to incorrectly gear their units, expecting the defense stat to enhance attack-based abilities.
Another theory suggests that defense-scaling operates as a multiplier, where increased defense directly enhances overall damage as a percentage-based increase. However, actual testing reveals this is not the case. These theories, though logical in concept, do not reflect how the Watcher of Realms defense scaling system operates in practice.
What Actually Happens: Defense to Damage Conversion Explained
Through direct gameplay testing, it has been observed that defense-scaling heroes derive their damage solely from their defense stat—attack has no effect on their output. This finding contradicts early assumptions and confirms that equipping these units with attack-based gear yields no benefit in terms of increasing their damage.
To break it down, if a unit has 4,000 defense, their damage is calculated directly from that number, not from an added combination of attack and defense. When comparing two versions of the same hero—one with increased defense and one with increased attack—only the version with higher defense showed increased damage output. This reinforces that defense is a primary damage driver for these units, not a supplementary stat.
Testing Results: Attack's Null Effect on Damage
Controlled tests were conducted using multiple units like Gun, Croor, and Horge—each tagged with “damage scales off of defense.” Each was tested under different gear conditions, with and without added attack stats. In all cases, adding attack did not alter the damage output.
For example, equipping Gun with a set focused purely on increasing attack—while keeping defense and crit stats consistent—resulted in the exact same damage values. Even when replacing neutral gear with aggressive sets like Edge’s Wrath or Wicked Vengeance, no variation in damage was recorded, confirming that attack stats contribute nothing to damage for defense-scaling units.
Defense as a Dual-Function Stat in Tank Damage Builds
One of the most significant advantages of defense-scaling units is the dual utility of their primary stat. Defense traditionally reduces incoming damage, making it a key stat for tank survivability. But for these specific heroes, defense also determines their offensive strength. This dual role makes them extremely efficient in frontline roles where durability and steady damage output are both necessary.
For players aiming to build an optimal tank damage build, focusing entirely on increasing defense will maximize both sustainability and damage potential. It also streamlines the gearing process—prioritize defense over all other stats, except where crit chance or crit damage can amplify total damage without sacrificing survivability.
Real-World Comparisons Between Attack and Defense Scaling
To further illustrate the contrast, a comparative test was run between Gun—a defense-scaling hero—and Razok, a traditional attack-scaling unit. Despite equipping both heroes with similar total stat values (around 4,000 for attack or defense), the damage output did not align exactly. Gun’s output was approximately 80–85% of the damage expected from a direct attack-scaling equivalent.
This indicates that while defense acts as a replacement for attack in these cases, the conversion ratio isn’t necessarily one-to-one. Instead, defense provides most of the damage potential, but with slight diminishing returns compared to raw attack output. That said, this tradeoff is balanced by the defensive advantage these units gain.
Practical Gear Choices for Defense-Scaling Units
When building heroes that rely on defense to damage conversion, gear selection should prioritize raw defense increases and relevant set bonuses. Sets that boost base defense, flat defense, or percent defense will always outperform gear focused on attack or offensive stats.
Avoid attack-boosting sets entirely, as they offer no damage advantage and compromise the unit’s survivability. Instead, focus on sets like:
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Fortitude-based sets: Increase overall defense
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Hybrid defense-crit sets: If your unit can benefit from crit scaling
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Defensive utility sets: Provide added regen, healing, or survivability
This approach ensures your unit remains tanky while maximizing its potential under the defense damage mechanics of Watcher of Realms.
Best Units for Defense-Based Damage Scaling
Several units in Watcher of Realms are confirmed to benefit from defense scaling mechanics. These include:
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Gun – High base defense and reliable scaling output
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Croor – Consistent performance when built around defense
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Horge – Strong tank presence with scalable defense damage
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Edith – Although not tested in full detail, she includes partial defense scaling tags
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Rox & Draga – Newer additions that also follow this scaling pattern
When selecting team members for defense-based damage roles, confirm that they carry the “damage scales with defense” tag in their ability descriptions. Not all tanks in the game follow this pattern, so verifying tags is key to avoiding wasted resources.
Mistakes to Avoid with Defense Scaling Builds
One of the most common mistakes is assuming that adding attack stats will benefit defense-based units. This results in inefficient builds, wasted gear resources, and underperforming damage. Always remember: attack does nothing for these units.
Other pitfalls include:
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Using hybrid sets with attack-based bonuses – These dilute the effectiveness of your build.
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Stacking crit without sufficient defense – Crit stats won’t compensate for missing base damage from defense.
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Ignoring set synergy – Ensure all gear components complement defense scaling.
Being clear on these mechanics allows for better gear choices, skill upgrades, and overall combat efficiency.
Advanced Strategy: Balancing Crit with Defense
While attack is irrelevant, critical stats can still play a significant role for some defense-scaling heroes. If a hero has abilities that allow for crits or multipliers, pairing high defense with moderate crit chance and crit damage can boost overall output.
However, the key is balance. Don’t sacrifice essential defense stats to chase crit. Instead:
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Use crit as a secondary enhancement.
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Opt for gear that provides both defense and crit bonuses.
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Monitor diminishing returns—crit only helps if your base damage (from defense) is already significant.
When done correctly, this can elevate a tank damage build into a fully viable damage-dealing core.
Conclusion: Defense is the New Attack for Select Heroes
In Watcher of Realms, understanding defense scaling is critical for maximizing the value of specific tank-based heroes. Unlike traditional units, these heroes rely entirely on defense to damage conversion, rendering the attack stat functionally useless.
By focusing solely on defense-enhancing gear, avoiding attack-based builds, and optionally integrating crit stats, players can fully leverage the potential of defense-scaling units. Whether you're optimizing Gun, Croor, or Horge, remember that defense is both your shield and your sword.
For players seeking to master tank damage builds, this insight transforms how heroes are equipped and deployed in battle. Build smarter, test often, and focus on what the mechanics actually reward—defense-driven damage efficiency.
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